Konno Kengo

Illustrator - Japan
I am a freelance illustrator who loves cats.


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  • Hanasakishi

    This is Noa, the heroine of my original manga “Hanasakishi.” The story is about a wandering girl with the mysterious power to make each person’s unique flower bloom, so I always draw it thinking that I’d like it to turn out bright. She has a special, mysterious, Japanese-style Lolita dress.

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  • Blue Sky

    I did this drawing because I wanted to draw a sky with a unique deep color and cherry blossom trees. If this place existed, I would just lie there all day and look at the sky.

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  • Blue Flower

    This is also Noa from “Hanasakishi.” The wisteria blossoms were beautiful at the time, so it made me want to draw some.

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  • Twilight Flowers

    This is another drawing of a world I would like to visit. I like the design of the girl’s clothes.

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  • Horn Girl

    I thought I would draw a girl with horns and animal ears with an amber motif. I wanted her to be a girl I would want to play in a video game, so I came up with this design. I like both the design and the color.

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About Me

Konno Kengo

Illustrator / Japan

By the time I could begin to remember after bursting forth into this world, drawing has been a hobby of mine. I’ve been drawing what I like in a way that I like, and starting in 2006, I began to be able to do this professionally little by little.

After first being commissioned to do the cover art for the long-awaited light novel “Good Night Magical Beast Girl” from Kadokawa’s Sneaker Bunko in 2010, I do this kind of work from time to time.

I currently draw constantly, both as a hobby, and through the game and print work that I do in addition to light novels. I like to draw pictures using the color blue.


  • Creator NameKengo Konno
  • GenreIllustration
  • GenderUndisclosed


    2010 - Light novel “Oyasumi Majuu Shoujo” (Good Night Magical Beast Girl) cover, illustrations (Kadokawa)
        Light novel “Oyasumi Majuu Shoujo: Hono no Kioku” (Good Night Magical Beast Girl: Memory of Flame) cover, illustrations (Kadokawa)

    2011 - Light novel “Higaeri Gladiator” (Day Trip Gladiator) cover, illustrations (ASCII Media Works)

    From 2011 - Online game “Momoiro Taisen Pairon” (Pink War Pairon) Teto character design

    2012 - Online game “Galaxy Dungeon” designs for 5 character cards

    From 2013 - Online game “Momoiro Taisen Pairon” (Pink War Pairon) Rien character design

    2013 - Light novel “Momoiro Taisen Pairon: Another Paradox” cover illustration (Hifumi Shobo)

    2013 - Online game “Leviathan The Last Defense” designs for 5 character cards



    How did you get into drawing?

    I’ve been doing it for a long time, ever since the drawings I did as a child. When I was really little, my mother and I did a picture storytelling show together, and I enjoyed making pictures to tell the story of “Sleeping Beauty,” so that’s how I came to love drawing.

    What’s important to you as an artist?

    I believe that pictures are a tool for communication, so it’s important for me to draw what I like. Occasionally I receive requests to draw something I don’t really want to draw, and though it may be rude to the other person, I have to decline them. I think that the more you like something, the higher quality the end product will be.

    How long does it take you to produce your work?

    It depends on the content, but 1-2 days if I’m in a hurry. I’m glad when it’s finished in 3 days, but for my own personal drawings, I can enjoy myself and take a week drawing, as I like to get it to where I’m satisfied.

    Where do you come up with the ideas for your work?

    For my manga, I think about it between the time I enter the bath to the time I go to bed at night and fall asleep. For illustrations, I always pick up a few ideas of things I want to draw, and then I put some of them together to make an illustration.