Featured
- Summer-Autumn
This is an image of a young woman clad in the colors of summer and fall which was molded into the form of a human using an abstract 3D model. My illustrations are basically created using combinations of 2D and 3D parts. Therefore, I am able to produce them quickly and efficiently. Total production time for this was around five hours.
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- Hit 'm Hard
This is a mecha produced using an intertwining of various parts. This was produced in the image of the hardcore techno song “Hit ‘m Hard” by David Central, so I expressed both a ghostliness and a heroicness in the model. Total production time was three hours.
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- Industrialism
In respect to the title of Industrialism, I organized the model into a bulky surface themed around mass production and mass consumption. Moreover, I added the feeling of many years of degradation using several arrangements. My aim was to invoke the feeling of inorganic matter using geometrical shapes. Total production time was three hours.
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- NineDump
I named this piece after the song “Ninedump” by Flashbulb. I used my own 3D models in several arrangements to capture the song’s science fiction premise. Airports with airborne objects landing, shelters for accommodating civilians, hardware that performs various functions, I would be happy if you took note of these images in this piece.
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- Detrimentalist
This piece was named after the album “Detrimentalist” by Venetian Snares. In keeping with the name, I produced this piece with the image of a machine spreading a bacteriological weapon while floating through the sky. One of the models I used was molded after a bug and I formed it as though it was diffusing. Due to creating this painting using a street art style, it has an outlaw feeling to it. Total production time was five hours.
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About Me
Yasuto Hukuda
Thinker / JapanI’m a freelance thinker who specializes in a style of painting that uses a large amount of content to form 3D CG and 2D collages. I explore new ways of expression that cannot be labeled as a specific genre. In order to expand my ideas and to not touch on feelings of deja vu, I don’t have a particular taste. For the purpose of transmitting Japanese contents to the world, I am involved in various activities, and I am constantly searching for like-minded people.
- Creator NameYasuto Hukuda
- GenreThinker
- NationalityJapan
- GenderMale
- Date of Birth8/9
- Blood typeA
- Zodiac SignLeo
- Years Active3
- Area of ActivityIshikawa
The Origin of My Creations

When I was in high school, I got into playing PC games. At the time, I played the game “Bioshock,” which is set in a city at the bottom of the ocean. I was blown away by the game’s world and ideology.
Being wrapped up in extreme interest for the game, I began researching the details of it and stumbled upon a book that served as the basis for the game. That book was Ayn Rand’s “The Fountainhead.” I hurried to the library and picked up the book. As I continued reading it, I became exceedingly moved by the thought process that goes into creating items in the field of architecture. That is when I became conscious of the idea of creation.
From there, using my home town library and the internet, I began to see the ideology of visual expression. In particular, the illustration SNS Pixiv provided me valuable experience. It was here that I presented my first work and acquired knowledge from other illustrators I met.
I witnessed the actualization of many people’s created works, and, to this day, I increasingly polish my own created worked, filled with a strong will to elevate my expression even more.
From here on, I want to widen my field and meet many more people. I want to make the best use of my creative vision.
Marek K. Dębiec
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